Are you characterizing your students as bored and disengaged from the learning process. Certain educational designs promote excitement and students engagement. Game-based learning is assumed to be such a design.
The most conducive environment for creativity starts with an open atmosphere where students feel a freedom to take risks, where bad guesses aren't pounced on, and where every answer isn't necessarily right or wrong.
This report is the final report of a project on ‘Creativity and Innovation in Education and Training
in the EU27 (ICEAC)’ carried out by the Institute for Prospective Technological Studies (IPTS)
This paper reports on a systematic review of 210 pieces of educational research, policy and professional literature relating to creative environments for learning in schools, commissioned by Learning and Teaching Scotland (LTS).
The underlying principle in problem-based learning (PBL), which is one of the student-centered teaching methods in education, is the development of students’ higher-order thinking skills.
This article provides background information on creativity in higher education, lists the pedagogical approaches and teacher behaviors that appear to work best in fostering creativity, discusses creativity as a social process in the classroom community, and addresses assessment issues.
Improvisational theater techniques are used to enhance creative thinking and action in a variety of disciplines as broad as education, theater, dance, painting, writing and music, law, business, and most recently, entrepreneurship.
The American Assembly of Columbia University convened a 2004 conference called "The Creative Campus," from which emerged recommendations about better integrating arts offerings on campus into the curriculum.
The VALUE rubrics were developed by teams of faculty experts representing colleges and universities across the United States through a process that examined many existing campus rubrics.